Instructional Design Protocol
Caleb J. Clark. April 2006. Original in Front Desk Files>Training Wiki, Video, Audio>Instructional Design Protocol
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This is a process for making things in the library like projector cart directions, Wiki pages, and printed directions for special projects.
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We use an acronym “ADDIE.” ADDIE is one of the most famous protocols for making instructional design materials (Tutorials, how-to’s, online classes and training, etc.) ADDIE stands for Analyze, Design, Develop, Implement and Evaluate. I've modified it for the Library’s specific Instructional Design needs.
- Here are two ways of looking at ADDIE. An abstract graphic way, with a more detailed text explantion below it. Either way, think of making directions or tutorials with text and pictures, and the process you go through to get to a finished product.
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Analyze the Situation: For complex projects this means writing down answers in a project description document. For small projects, do this in your head.
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What are you trying to teach? Who is the target audience? Who will be using it? What will they already know?
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How will the information be best delivered? Via print, web, person to person (no media needed)? A cheat sheet? What is too advanced or belongs in another project? Is it really worth the development time?
- How long will it take? When is your deadline? Do you have the budget and resources you need? Who’s in charge and responsible for the project? Then...
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What are you trying to teach? Who is the target audience? Who will be using it? What will they already know?
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Design a Rapid Prototype. Make a rough draft or 'alpha' in the spirit of “lambs to the slaughter.” In other words, you are making a draft specifically to have something the users can be critical of. Give this to one or two people for feedback.
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Development Cycle. Make a 'beta' from your alpha version feedback. This is a working rough draft with all major media and content included. Google was in beta for over a year while they saw how people used it and how it worked in the ‘wild’. It will probably be a day or two until enough people have tried it out. Test the draft on a few people and listen to their feedback. Look for criticism, not praise. Fix typos. Improve graphics. Test again. Repeat. When feedback reaches a natural point of saturation and opinion…
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Implement Media. Polish up your beta to a “Version 1.0” and call it, “done for now.” Make finished web page, laminate the print-out. Put into use.
- Evaluate Regularly. Constant for the life of the media. Monitor usage. Gather feedback if any. Wait. Then make a change with gathered feedback to a “version 1.5” or “2.0." After this, periodically evaluate the content for things that have changed. Is the web page the same? Did we buy a new projector and have to re-shoot images and re-laminate?

